Patch 12.2 introduces a new champion alongside various balance changes.

A total of 16 champions are part of the updates list with half of them receiving buffs.

The other five got nerfed with three more getting adjusted too.

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When she damages an enemy shield she absorbs its energy, shielding herself.

Moving and casting Burst Fire stores up energy in Zeri’s Sparkpack.

When fully charged, her next basic attack will slow and deal bonus damage.

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Active:Burst Fire shoots a burst of 7 rounds that deal physical damage to the first enemy hit.

Burst Fire scales with AD and is treated like an attack, with the first round applying on-hit effects.

Its cooldown matches Zeris basic attack timer.

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W - Ultrashock Laser

Zeri fires an electric pulse that slows and damages the first enemy hit.

If the pulse hits a wall it fires a long range laser from the point of impact.

She will vault over or grind along any terrain she dashes into, depending on the angle.

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Hitting a champion with an attack or ability reduces Spark Surges cooldown.

While overcharged, Zeri gains increased damage, Attack Speed, and Move Speed.

Attacking enemy champions refreshes the overcharge duration and adds another stack of Move Speed.

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While overcharged, Burst Fire’s damage concentrates into a faster triple shot that chains lightning between enemies.

VFX Updates

Sona

Vayne

Bugfixes & QOL Updates

Upcoming Skins & Chromas

Skins

Chromas

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