Heres everything you gotta know!
Gameplay changes
Helldivers 2 will have general gameplay changes.
Firstly, a removal of the operation modifier AA-Defences, which will reduce the stratagem slots by 1.
Next, the Retrieve Essential Personnel defend event mission has been disabled for the time being.
And the Super Samples now spawn on difficulty 6.
In the Evacuate High-Value Assets mission, enemies in melee range of the gate will attack more consistently.
Players can now also chat from in-game menus and mission loading screens.
Enemy rebalances
Terminid Bile Spewers, Nursing Spewers, and Bile Titans are now much easier to take down.
Meanwhile, the Charger Behemoth will now start to appear in higher difficulties.
As for the Automatons, Hulk Scorchers and Automaton Tanks have been made less lethal and easier to destroy.