The International 2024 (TI13) ended just a few days ago.

The balance patch brought a good deal of nerfs with it to the high flying heroes of TI13.

PGL Wallachia Season 2 is three days in with 59 games played.

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The question is, how has Dota 2 patch 7.37d impacted professional Dota 2, if at all?

We looked at theTI13 metaright after the fight for the Aegis ended.

How do hero picks compare to what we saw in Copenhagen?

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What is different is their win rates.

(taken fromdatDota)

Looking at the most contested heroes, it is a lot of the usual suspects.

So patch 7.37d has definitely had some impact on the choices made by teams.

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The three early game items Bracer, Null Talisman and Wraith Band were nerfed in a major way.

That was the item a lot of supports stacked up on.

Now with those numbers reduced by half, the impetus to make multiple Bracers is not there anymore.

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The Bracers per game, in response, have fallen by more than half.

Wraith Band has seen a little bit of a decline.

But the biggest nerf, which can be seen based on the numbers, has been to Gleipnir.

Gleipnir was one of the prominent items of the tournament at TI13 with 143 picks in 123 games.

At PGL Wallachia, its popularity has declined to just 17 picks in 59 games.

It also rewards teams that are not afraid to experiment.

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