Being human is hard work.
Duolingo rewards you for picking up new languages.
But are these apps good for us?
And more importantly, do they even work that well?
The most addictive apps we have installed tend to fall into a different category: all of the above.
Duolingo is a brilliant example of a productivity app disguised as a videogame.
Learning apps are commonplace today, but Duolingo is ahead of the pack and its easy to see why.
Picking up a new language can be a scary commitment, but you know whats not scary?
Playing just five minutes of a mobile game every single day.
Mental health: gamified.
Videogames are fun because they require an additional level of engagement beyond passive viewership.
You wanted more Pokemon to pop up in the morning?
Too bad - you didnt take care of yourself well enough.
Introducing game mechanics to running - like Zombies, Run!
- and you accomplish the same thing in a very different way.
Youre running to get away from zombies now, but youre still running and thats the point.
Verdict
Everything we do can and will be gamified, and thats not always a good thing.
He has a point, too.
Whats the difference between Todoist and real-life sticky notes?
The difference lies in whichever one you like better.
The extent to which your life can be gamified depends on what you could use help with.
Do you’re gonna wanna exercise?
Do you have trouble focusing?
Want to pick up coding?