Its easy to see why.

To a lot of players, they merely set the table for the next year of multiplayer content updates.

Thats where the real fun is.

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And with the promise ofeven more content on the horizon,I’m not sure I ever will.

Most of the other game modes simply return for seconds here with new maps and weapons.

Its nowhere near as tense as Gunfight, but a fun diversion nonetheless.

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As is the franchise standard, maps are gorgeous to look at and explore.

Its the most chaotic map of the bunch by far, but I actually like how ridiculous it is.

Now, Ground War was weird for me.

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No one plays objectives, because Ground War refuses to encourage them to.

Gunsmith and gameplay

Modern Warfare IIs biggest failing lies in its weapon customisation.

Unfortunately, Infinity Wards horrific inability to craft coherent UI rears its ugly head here.

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The consequences for wanting a red dot on your gun shouldn’t be this harsh.

The Drill Charge is a particularly good addition for dealing with campers, too.

Al Mazrah also serves as the setting to Warzone 2.0s non-battle royale mode: DMZ.

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So, is Warzone 2.0 good?

That depends on your taste for battle royale games.

Each sector consists of five unlockable items ranging from cosmetics and weapons to skins and XP boosts.

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Its unnecessarily complicated, but in practice just mimics Fortnites Battle Stars system.

DMZ is a totally different mode that plays more like Escape From Tarkov and Battlefield 2042s Hazard Zone.

DMZ is a lot of fun.