The year is 2016.
I am playing the open beta of a hot new hero shooter from Blizzard Entertainment.
The game is called Overwatch, and it has taken the world by storm.
My friends have dragged me along to play it.
At home, my parents ask me about it.
It is a sensation.
I have grown obsessed.
The year is 2022.
My friends are not aware of this sequels existence.
What pushes me towards this sequel is not public fervour, but a nostalgic yearning for days gone by.
The game has changed, but I fear it still hasnt changed enough and it never will.
Lets address the Orisa in the room first: 5v5 teams.
This solves some problems and creates others.
Healers are constantly fighting for their lives.
Damage heroes can move around quicker but must deal with higher-health, powered-up Tanks.
The lone Tank has to support their team and dole out damage at the same time.
There is never a dull moment in the new Overwatch.
It’s unbalanced because of the smaller teams.
It’s unbalanced because of the new hero reworks.
It’s unbalanced because Support heroes got little to no changes.
Here is the only reason that matters: it’s all about DPS now.
Time to kill is lower than ever.
Tanks are more powerful than ever.
They stick out like a sore thumb now, and get squished almost immediately in every skirmish.
Then with Role Queue, it became compulsory.
Overwatch 2 in its current form was inevitable.