It’s fair to say that Diablo 4: Season of the Malignant has not lived up to expectations.

For Blizzard, it’s a clumsy start to Diablo 4’s much talked-about future as a live-service game.

Thats not the only Battle Pass problem Diablo 4 has right now.

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This level of corporate double-dipping so early in the games lifetime does not bode well for its future.

Seasonal content in a Diablo game is a tricky thing.

In Diablo 4, each season adds something to the mix by taking away something else.

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For example, Malignant items replace gem slots for jewellery this season.

Old characters are rendered unusable for the sake of new game-changing content.

The ongoing controversy has changed the teams mind,as buffs are slowly coming later in August.

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Diablo 4s horse problem feels like a microcosm of its appallingly slow gameplay loop.

By Season 2 or Season 3, the endgame grind might get to be too much for most players.

What other reason can there possibly be to pump the brakes when people are having fun?

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After players complained about the Sorcerer getting nerfed, the developer announced new buffs for the class.

Heres the thing: none of these changes bring the game back to where it was pre-Season 1.

All of the games classes will still be worse off, seeing as their many nerfs havent been reversed.

A few buffs will help Barbarians and Sorcerers out, but theyre still the worst-performing classes overall.