Monster Hunter Wildsis one of the most highly-anticipated video game releases next year.

More than that, the developers want players to be invested in it.

One of the main themes of Monster Hunter Wilds is the sense of immersion in the games world.

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The story itself is also very much about that sense of immersion.

We know that the Hunter has never really talked much outside of small grunts in previous titles.

This also applies to the Handler, Alma, explaining the environment in-game to support the player.

This time, we wanted to present the world of Monster Hunter in a new way.

These two sides of nature exist in the environment in which we live.

Instead, the Hunter will largely operate out in the field and establish temporary camps.

In past Monster Hunter games, the focus was mostly on the monster-versus-hunter conflict.

Of course, the developers want to push the series forward with every new title.

But just like the natural environment the developers present in the games, Monster Hunter has to keep evolving.

We put a lot of importance on not breaking that image whenever we release a new game.

We want to create something that fans will also see as what they feel Monster Hunter is.

For more information on Monster Hunter Wilds, check out the game’s official websitehere.