Here’s a guide to master Sakeer, the boy who carries the fireflies' light.

Honor of Kings was blessed with another arrival of roamer in the form of Sakeer, the firefly traveller.

Born in the Firefly Valley, he listened to stories of the outside world.

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Charging will interrupt the Health he restores to his teammates.

Luminescence: He gains 1 stack every 1.5 seconds for up to 9 stacks.

The skill’s range increases with the number of stacks.

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He releases 1 firefly whenever he has flown a certain distance.

After 1 second, the fireflies fly to the nearest hero with the lowest health.

If the hero is a teammate, they restore (60+12% Magical Attack+2% extra Health) Health.

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This skill stocks up to 3 charges.

Tap it and Sakeer will fly to the current linked brush.

Ultimate: Firefly Fields

Sakeer summons an Illuminating Brush at the target location.

Enemies that step into the brush will have their location revealed.

These Arcana focus on enhancing his Maximum Health.

Equipment

1.

Crimson Shadow - Radiance

The roaming equipment choice of Sakeer.

The light wave remains for 2 seconds and exposes heroes in the brush (60 seconds Cooldown.

If there are no targets hit, 75% of the Cooldown will be restored).

Teammate within a range of 800 gains 50% of this effect.

If minions die and their Gold is not collected by teammates.

50% of the Gold will drop on the ground.

Up to 600 Gold can be picked up.

Boots of Arcane

Boots of Arcane is Sakeer’s choice of movement equipment piece.

It further boosts his mana regeneration, giving him a slight Magical Pierce.

These boots ensure he won’t have any mana issues for the rest of the game.

+25 Mana per 5 seconds.

Passive - Swift

Movement Speed +60.

Passive - Magical Mastery

Grants 100 Magical Pierce.

Overlord’s Platemail

Sakeer’s most important piece of equipment.

Passive - Fated

Increases Health by 4%.

Passive - Recovery

Recovers 0.5% Health every second.

Recovery effect is doubled after 3 seconds if not attacked by an enemy hero or tower.

Passive - Breakthrough

Grants Magical Attack equal to 4% extra Health, up to 100.

Passive - Purge

Grants Magical Pierce equal to 7% extra Health, up to 175.

It also gives Sakeer a slight Max Health boost.

Cooldown: 3 seconds.

Frozen Breath

This item gives Sakeer a means to control his enemies besides his roaming item and Mulberry Power.

Depending on the situation, he can swap the order of this equipment and Mask of Agony.

If more control is needed, then Frozen Breath might be taken first, before the mask.

Passive - Frostbite

Skills deal 120 to 400 extra magical damage to targets with reduced Movement Speed.

Cooldown: 5 Seconds.

Situational: Sage’s Sanctuary and Moon Goddess

These are essential situational items for the late game.

How to play Sakeer

Sakeer relies greatly on extra Maximum Health and Cooldown Reduction to function properly.

His damage and survivability are increased significantly when he gets Overlord’s Platemail, furthering his aggressive playstyle.