Theres no need to worry too much, according to game producer Naoki Yoshida.
Final Fantasy 14 originally followed a subscription model.
So where will monetisation come from?
For most F2P mobile games, the modern solution is to include in-game gacha mechanics.
Instead, they focused on a design that respects the essence of FFXIV and encourages long-term engagement.
So theres no need to worry too much just dive in and enjoy the game!
Its always good to see players having fun, he added.
Its also possible that certain upgrades, exclusive mounts, or in-game currency will be available for purchase.
Final Fantasy 14 Mobile will hold multiple playtests in China before launching globally.