Influencers got their hands early on Iso and the Episode 7 Act 3 content.

Fans saw Isos gameplay and the different interactions with his abilities.

His Contingency ability is similar to Harbors wall but the wall is bulletproof.

All agents and abilities can pass through the wall.

When executing a site, its important to note which abilities can strategically pass the wall, especially flashes.

Yoru on his Dimensional Drift and Reyna on Dismiss can also walk through it with the speed boost.

Raze and Jett can also outrun the Contingency due to their faster mobility.

The invulnerability refreshes once you get another orb from killing an enemy.

This means getting multiple enemy kills prolongs the timer and gives Iso a huge advantage for his next fight.

If none of the players dies inside the dimension, both players are eliminated from the round.

Isos ultimate can also be helpful during post-plant situations.

Players can use it on the defuser to buy time for the spike to explode.

After using his ultimate, Phoenix will resurrect first after being killed inside the domain.

This will give him the advantage and time to locate Isos body before it spawned back.