Every new Dota 2 patch has a few crazy strategies associated with it.

One of the crazy stats coming out of Dota 2 patch 7.31 involves Skeleton Warriors!

Thats what makes Dota 2 so exciting!

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Patch 7.31 made a lot of changes to neutral creeps.

But the hidden power lies his other abilities.

Raise Dead skeletons no longer require nearby corpses and their count has been increased from 2 to 3.

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But exciting part lies in what has been changed for the Skeleton Warriors!

But wait it doesnt just stack with other skeletons, it stacks with all allies!

That makes the Skeleton Warrior an absolutely insane neutral creep early on in the game.

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The duration of Skeleton Warriors is 40 seconds and the cooldown is 18 seconds.

In that period, every ally gets +18 damage (+3 damage from each Skeleton Warrior).

That includes heroes, creeps and summoned units as well!

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That is 234 bonus damage right there!

And yes, thats just the bonus damage, not counting the base damage of every unit.

If this is done with a Broodmother or Nature’s Prophet, the results can be exponentially more devastating.

The tier 1 towers have an HP of 1800 with 12 armor.

That makes it an effective HP of 3096.

Why is that so important?

Will the way the aura acts be changed?