Square Enix wants to reclaim Final Fantasys must-buy status with the upcoming sequel, and it shows.
Hiroshi Minagawa also provides art direction for the games medieval-themed setting.
Hiroshi Takai of the SaGa franchise and The Last Remnant is also onboard as a game director.
16 ditches the old for the new altogether to appeal to modern tastes.
The core experience will remain the same in both action-focused and story-focused difficulties otherwise.
This one is designed for players who really want more out of the games combat on a second playthrough.
Each nation is guarded by Eikons, huge kaiju-like beings that possess an elemental power.
Players might recognise these as summons from older Final Fantasy games.
Eikons live within Dominants, humans who have the ability to summon their Eikon and harness their strength Ultraman-style.
So yes, of course youre going to fight every Eikon in the game.
The number one thing we learned this week?
Final Fantasy 16 has a lot of bosses.
Final Fantasy 16s story takes on a more mature tone than many members of the media were expecting.
The main story has been confirmed to be about 35 hours long, with 11 hours of cinematics.
Because who doesnt love kaiju?